However, it is unknown whether or not he made it back safety as transportation magic, such as the port key uses, within the Worldwound can be erratic. Once reaching his vault Gwerm escapes the demon infested city using a port key he has stored there for such an emergency. Gwerm is restored to his mansion where he makes good on his promise of wealth, but not safety. You’ve noticed that Horgus goes out of his way to stay away from the masked Witch Hunter, and he seems genuinely scarred by Aldrick, with whom he believes he has made an arrangement for his protection & safe passage home.īoth Lucius & Aldrick noticed that Horgus stuttered over his name while introducing himself. Horgus mutters to himself constantly, seemingly trying to convince himself that he has made a good deal with the “devil” while berating his treatment and lamenting over his fate. Lost underground, unarmed and forced to trust in “tainted barbarians” for safety, does not sit well Horgus and he has attempted, poorly, to hide his fear under an extra layer of arrogant bluster. As such he is genuinely shocked that no one has recognized his family name and is offended by the treatment he has received from those he is trapped with. Horgus, an intelligent, rich man of self made wealth with many years of learning and trade experience behind him, is relatively well respected within Kenabres merchant circles. For now, at least.One of the three NPCs trapped in the caverns beneath Kenabres, your opinion of the middle aged, Horgus Gwerm is that he is an arrogant, overweight, acerbic nobleman with an inflated sense of his own importance. Horgus Gwerm's noble name remains unblemished. Gwerm Family Secrets Completed quest information (Your decision may affect your relationship with Camellia.) After you learn the secret from Gwerm, decide what to do with his secret, and claim your rewards.He will open the secret door and ask you to follow him. Once you clear the enemies, signal Gwerm at the study's window, it is the farthest window of the last room on the second floor.The locked door at the top of the stairs can't be opened during this quest it relates to a later one.At the second level, there is a short bow of code. At the first level, you can find Sickle of Falter (+1, Fitness Wielding) and Silver Robe (+1 saving throws against fear). There are several cultists in the mansion, wipe them out and loot the valuables.He asks you to take a stroll though his house and kill anyone on sight. He states that can always keep whatever good you find, so you are able to loot to your heart content. Gwerm already waits there and ask you to clear the mansion for him. Travel to Gwerm's Mansion after you reached the surface.If you accept, the Mansion's location is marked on your map. He will give you his pay, and ask for your help in retaking his mansion.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |